Browsing by Advisor "Βιδάκης, Νικόλαος"
Now showing items 1-20 of 77
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3D Animation using the MUVIZU platform.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 2017-05-08The purpose of the final year project is the creation of a 3D animated film, but also the processing and the gradually analysis of the steps and of the procedure that was followed for the final result. The project is ... -
3D visualization of learning management systems with gamification techniques to increase motivation of students.
H.M.U., School of Engineering (ScENG) MSc in Informatics & Multimedia
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Publication Date: 2024-01-29This thesis presents the design and development of a 3D gamified environment for the Open e-Class Learning Management System (LMS), aiming to enhance student motivation and engagement in e-learning. E-learning, a pivotal ... -
Ένα ελεγχόμενο με χειρονομίες Serious Game για την εκμάθηση των συναισθημάτων από τις εκφράσεις του προσώπου, ειδικά σχεδιασμένο για παιδιά προσχολικής ηλικίας με αυτισμό.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 28-08-2013The recognition of facial expressions is important for the perception of emotions. Understanding emotions is essential in human communication and social interaction. Children with autism have been reported to exhibit ... -
Agro portal, emphasizing on olive's harvesting.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 19-01-2009 -
Augmented reality as a cultural building promotion medium
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2024-01-31Augmented Reality represents a burgeoning educational technology with the capacity to introduce inventive teaching approaches and foster captivating learning experiences. The integration of game-based design into Augmented ... -
Design and development of a treasure hunt environment.
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2023-03-14Back in the age of piracy, treasure hunting was the practice of searching for sunken shipwrecks in hopes of salvaging gold and artifacts with market value. Nowadays, this activity has evolved past its once dangerous roots ... -
Design and development of effective and customizable serious game platform based on learning profile.
T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
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Publication Date: 2017-12-01The robust growth of Information and Communication Technology (ICT) and its massive usage in every aspect of human life has made a tremendous impact on the learning procedure, leading to new concerns over the need to reform ... -
Design and development of user-friendly authoring tool for location based treasure hunts.
T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
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Publication Date: 2018-10-23Location based games can be a very attractive way to make the participants discover new places, learn about their history, or just play around! In a treasure hunt, riddles guide the players from point to point. The creator ... -
Development of a dynamic virtual guide platform.
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2023-07-19Navigating complex university campus layouts presents significant challenges for students, faculty, and visitors. Despite advancements in navigation technology, there is still a need for a comprehensive solution tailored ... -
Development of a serious educational game for special education.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 2018-02-15Ancient theater is one of the first forms of art humans partook in and as such has been a significant contribution in cultural heritage. Through the years it has evolved, starting from religious ceremonies and reaching to ... -
Development of an automatic code grading platform.
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2022-10-13Education has undergone a profound transition as a result of the technology revolution. The use of computers to distribute learning-related content that leads to the development of new knowledge and skills is referred to ... -
Development of an educational application for introducing marine mammal world to preschool and primary school children.
H.M.U., School of Engineering (ScENG) MSc in Informatics & Multimedia
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Publication Date: 2024-01-26The Mediterranean Sea is a marine biodiversity hotspot, covering about 2.5 million km² and hosting around 6.3% of the world's marine species. Among its diverse fauna, marine mammals are included such as seals, whales, ... -
A digital elearning educational tool library for synchronization composition & orchestration of learning session data.
H.M.U., School of Engineering (ScENG) MSc in Informatics & Multimedia
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Publication Date: 2022-05-23In the era of the 4th industrial revolution (and especially with the conditions prevailing due to coronavirus pandemic) it became essential mandatory to enhance existing and to develop new digital eLearning educational ... -
Dynamic map generator.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 29-02-2008 -
Dynamic visualization of 3D objects through augmented reality.
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2023-07-03Augmented Reality (AR) is a technology that overlays digital information and elements onto the physical world, enhancing the user's real-world experience. It has various applications, including entertainment, education, ... -
Edutainment: Development of a video with an indirect goal of education.
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 2019-09-10In the past two decades, video games have been a major source of entertainment for people of all ages and have been especially attractive to children. Trying to capitalize on the engagement the children have with this ... -
Enhancing public safety with smart street lighting: Koules walkway case.
T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
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Publication Date: 2018-10-23The Internet of Things (IoT) paradigm has given new tools and countless opportunities to promote new Smart City initiatives on a worldwide scale. IoT provides the means to remotely monitor, manage and control devices, ... -
Extracting learning analytics from game based learning sessions generated by multimodal data sources.
H.M.U., School of Engineering (ScENG) MSc in Informatics & Multimedia
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Publication Date: 2021-07-07Our lives are affected by the continuous and robust growth of technology. Technology is part of our everyday lives, from work and communications to health and education and we live in a technological revolution with ... -
HTML5: introduction to HTML5 markup language
T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
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Publication Date: 31-10-2012 -
Implementation of a serious educational web-based game for java programming tutorial.
Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
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Publication Date: 2020-05-02Teaching and learning are one of the things that humans have been doing for many years and it doesn’t have an age limit. People in their lives are taught many things from walking to talking, to even thinking in a particular ...