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  • Implementation of an FPS 3D Adventure game in Unreal Engine.

    Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
    Authors: Trochidis-Efthymiadis, Vasileios
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2023-10-11
    Introducing techniques to create a game environment with AAA graphic techniques for optimal performance and great quality in graphic fidelity is the concept of this thesis. We will first understand the Unreal renderer that ...