Now showing items 1-6 of 6

  • Implementation of an FPS 3D Adventure game in Unreal Engine.

    Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
    Authors: Trochidis-Efthymiadis, Vasileios
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2023-10-11
    Introducing techniques to create a game environment with AAA graphic techniques for optimal performance and great quality in graphic fidelity is the concept of this thesis. We will first understand the Unreal renderer that ...
  • Three dimensional virtual flight simulator for iPhone.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Mirzogian, Vagram
    Thesis advisor: Malamos, Athanasios
    Publication Date: 07-12-2010
  • 3d game development in Unity Game Engine using Kinect for character interaction.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Kornarakis, Ioannis
    Thesis advisor: Malamos, Athanasios
    Publication Date: 19-01-2015
    The goal of this thesis is to study the most recent methods of creating realistic 3D models, the range of options given by Unity Game Engine and integrating Microsoft Kinect to that engine, utilizing MS-SDK, in order to ...
  • Virtual space and education.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Damianaki, Konstantina
    Thesis advisor: Malamos, Athanasios
    Publication Date: 26-01-2011
    Over the past few years, new technologies, in the area of telecommunication systems, have achieved significant high data rates and managed to cover remote areas, as well. Today, each house has a direct and quick access to ...
  • Survival type computer game in Unity

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Matalliotakis, Michail
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2017-01-17
    The present document contains information on the production of a survival-type computer game. Blender was used to create the environment for each game stage(floor,crates, barrels etc.) as well as the texture UV maps for ...
  • Online games and modern technological solutions. Create of a game.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Kyriakopoulos, Kyriakos
    Thesis advisor: Malamos, Athanasios
    Publication Date: 11-02-2015
    Purpose of this thesis is : a) to present different genres of online games and the evolution of each genre through time and game titles, b) to quote new technologies and problems that online 3d games face and c) to develop ...