Now showing items 1-8 of 8

  • 2D video game development with object-oriented C# under XNA4 framework.

    T.E.I. of Crete, School of Applied Sciences, Department of Electronic Engineering
    Authors: Gerakas, Georgios-Ilias
    Thesis advisor: Konstantaras, Antonios
    Publication Date: 03-03-2015
    In this work it s explained how to create a 2D videogame with object-oriend C# under XNA4 framework.
  • Creation of an e-shop for gamers.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Vitzilaios, Vasileios; Giannakoudakis, Stylianos
    Thesis advisor: Fragkopoulou, Paraskevi
    Publication Date: 2016-10-19
    The purpose of our thesis was the development of a plain yet efficient e-commerce website for a videogame selling company. Our target is to combine simplicity and productivity in one, setting our sights on a pleasing ...
  • Multimedia production for two Kinect-based videogames.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Dimitriou-Petridi, Maria
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2017-10-03
    The purpose of this paper is to report on the creation of an audio visual production, a video, which will be presenting two Kinect-based videogames for Parkinson’s disease patients, developed by students of the Media, ...
  • Virtual space and education.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Damianaki, Konstantina
    Thesis advisor: Malamos, Athanasios
    Publication Date: 26-01-2011
    Over the past few years, new technologies, in the area of telecommunication systems, have achieved significant high data rates and managed to cover remote areas, as well. Today, each house has a direct and quick access to ...
  • Soundtrack, music creation, and dubbing dialogues for the video game “Still Life”.

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Faratzis, Ilias
    Thesis advisor: Fitsanakis, Minos
    Publication Date: 15-01-2010
  • Audio guidance in three dimensional virtual environments. The game: "The audible thread of Ariadne".

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Koutlemanis, Panagiotis; Ntinias, Dimintris
    Thesis advisor: Alexandraki, Chrysoula
    Publication Date: 16-07-2008
  • Sound design, music soundtrack and interactive programming of videogame "Limbo" with the audio pipeline of Wwise.

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Panagiotopoulos, Ilias
    Thesis advisor: Valsamakis, Nikolaos
    Publication Date: 2016-07-13
    The aim of my project was to create the sound designing in a part of the video game ‘Limbo’ by the company Playdead. This procedure took place in the following steps. Initially, it was the study and learning of the audio ...
  • Use of new technologies at ages 6-18 years in Heraklion: Social impacts.

    T.E.I. of Crete, School of Health and Welfare Services (SEYP), Department of Social Work
    Authors: Vourga, Sotiria; Ntampou, Spiridoula; Pantelia, Eleni; Papachristodoulou, Evanthia
    Thesis advisor: Papadakis, Nikolaos
    Publication Date: 10-11-2013