Now showing items 1-5 of 5

  • Converting 2D motion into 3D world coordinates in the case of soccer players video.

    T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
    Authors: Charalapaki, Eirini
    Thesis advisor: Malamos, Athanasios
    Publication Date: 2018-07-17
    One of many important tasks in computer vision applications is real time object detection and tracking. Motion information and visual features, such as shape, color and texture, can be used to extract information from a ...
  • Video tracking and 3D visualization web application.

    T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
    Authors: Kalykakis, Eleftherios
    Thesis advisor: Malamos, Athanasios
    Publication Date: 2019-01-10
    The entry of technology into sports has been enormous over the last years. It has covered almost every part of all existing sports and data are being mined from everything that can affect a sport’s event flow. From calculating ...
  • Semantic Web Interior Decoration with queries and 3D representation over WebRTC and X3DOM.

    T.E.I. of Crete, School of Engineering (STEF), PPS in Informatics and Multimedia
    Authors: Steiakaki, Malvina
    Thesis advisor: Malamos, Athanasios
    Publication Date: 2016-11-10
    In this thesis, we present a web based framework for interior decoration that merges Real Time Communication, Web3D technologies and Semantic Web ontologies. The system based on an OWL framework which describes the interior ...
  • Integrating mpeg-4 media in the context of html5 technologies.

    T.E.I. of Crete, School of Engineering (STEF), MSc in Informatics and Multimedia
    Authors: Kladis, Dionysios
    Thesis advisor: Malamos, Athanasios
    Publication Date: 24-04-2015
    The MPEG-4 standard provides various technologies that deal with delivering different types of multimedia content. This standard defines structures that deal with images, videos, sound, 2D and 3D content, digital rights ...
  • Semantic description of scenes in virtual reality environments.

    T.E.I. of Crete, School of Engineering (STEF), MSc in Informatics and Multimedia
    Authors: Kontakis, Konstantinos
    Thesis advisor: Malamos, Athanasios
    Publication Date: 30-11-2015
    Over the past few years, VR environments have been widely adopted in numerous domains as the de facto artificial reality solution for the immersive experience of simulated worlds. Moreover, their practicality was further ...