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  • Design and implementation of 3rd person action RPG game in Unity 3D.

    Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
    Authors: Beladakis, Georgios
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2021-11-03
    This dissertation is about the development of a Third-Person Action RPG game by using the game engine Unity3D. In addition, more emphasis is placed on the development of artificial intelligence, using finite state machines ...
  • Creation of 3D animated character (Αsset) for interactive applications like Unity 3D game engine.

    Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
    Authors: Lydakis-Simantiris, Andreas
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2024-01-24
    In this paper we will go through the process of creating a complete game-ready 3D character to be used in Unity Engine. There will be an analysis of the three core aspects of a 3D model, namely the mesh, the textures and ...