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  • Creation of 3D animated character (Αsset) for interactive applications like Unity 3D game engine.

    Η.Μ.U, School of Engineering (ScENG), Electrical and Computer Engineering Dept
    Authors: Lydakis-Simantiris, Andreas
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2024-01-24
    In this paper we will go through the process of creating a complete game-ready 3D character to be used in Unity Engine. There will be an analysis of the three core aspects of a 3D model, namely the mesh, the textures and ...