Now showing items 1-13 of 13

  • Edutainment: Development of a video with an indirect goal of education.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Vogiatzakis, Sokratis
    Thesis advisor: Vidakis, Nikolaos
    Publication Date: 2019-09-10
    In the past two decades, video games have been a major source of entertainment for people of all ages and have been especially attractive to children. Trying to capitalize on the engagement the children have with this ...
  • 2D video game development with object-oriented C# under XNA4 framework.

    T.E.I. of Crete, School of Applied Sciences, Department of Electronic Engineering
    Authors: Gerakas, Georgios-Ilias
    Thesis advisor: Konstantaras, Antonios
    Publication Date: 03-03-2015
    In this work it s explained how to create a 2D videogame with object-oriend C# under XNA4 framework.
  • Creation of an e-shop for gamers.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Vitzilaios, Vasileios; Giannakoudakis, Stylianos
    Thesis advisor: Fragkopoulou, Paraskevi
    Publication Date: 2016-10-19
    The purpose of our thesis was the development of a plain yet efficient e-commerce website for a videogame selling company. Our target is to combine simplicity and productivity in one, setting our sights on a pleasing ...
  • Multimedia production for two Kinect-based videogames.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Dimitriou-Petridi, Maria
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2017-10-03
    The purpose of this paper is to report on the creation of an audio visual production, a video, which will be presenting two Kinect-based videogames for Parkinson’s disease patients, developed by students of the Media, ...
  • In-game advertisining: advantages, limitations and future for advertisers.

    T.E.I. of Crete, School of Management and Economics (SDO), Department of Marketing (in Ierapetra)
    Authors: Strora, Enea
    Thesis advisor: Kapantaidakis, Ioannis
    Publication Date: 2018-07-10
    Advertising plays a key role in our everyday life as it surrounds us on television, the internet, radio, cinema, mobile phones, magazines. With the rapid growth of technology and media fragmentation - Social Media - as ...
  • Virtual space and education.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Damianaki, Konstantina
    Thesis advisor: Malamos, Athanasios
    Publication Date: 26-01-2011
    Over the past few years, new technologies, in the area of telecommunication systems, have achieved significant high data rates and managed to cover remote areas, as well. Today, each house has a direct and quick access to ...
  • Soundtrack, music creation, and dubbing dialogues for the video game “Still Life”.

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Faratzis, Ilias
    Thesis advisor: Fitsanakis, Minos
    Publication Date: 15-01-2010
  • Audio guidance in three dimensional virtual environments. The game: "The audible thread of Ariadne".

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Koutlemanis, Panagiotis; Ntinias, Dimintris
    Thesis advisor: Alexandraki, Chrysoula
    Publication Date: 16-07-2008
  • Sound design, music soundtrack and interactive programming of videogame "Limbo" with the audio pipeline of Wwise.

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Panagiotopoulos, Ilias
    Thesis advisor: Valsamakis, Nikolaos
    Publication Date: 2016-07-13
    The aim of my project was to create the sound designing in a part of the video game ‘Limbo’ by the company Playdead. This procedure took place in the following steps. Initially, it was the study and learning of the audio ...
  • Capture Towers Game at Unreal Engine 4.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Douvris, Grigorios; Proestos, Marios
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2019-03-14
    In the context of the thesis, a game will be developed in Unreal Engine 4, which will include a big level, there will be towers (outposts) scattered on the map and each tower will possess different enemies. The player will ...
  • Game type open world single player shooter RPG.

    T.E.I. of Crete, School of Engineering (STEF), Department of Informatics Engineering
    Authors: Vlachakis, Vasileios
    Thesis advisor: Pachoulakis, Ioannis
    Publication Date: 2018-01-24
    The project is an Open World Single Player Shooter RPG and it is available on Windows and Android. It was created on the Unity3D game engine using Unity3D tools and the programming language C# for the scripting part. There ...
  • Designing and creating an interactive 3D environment with soundscapes.

    T.E.I. of Crete, School of Applied Sciences, Department of Music Technology and Acoustics Engineering (in Rethymno)
    Authors: Plessas, Ioannis
    Thesis advisor: Zervas, Panagiotis
    Publication Date: 2018-06-25
    Developing a 3D environment with the use of a game engine. Designing and creating multiple soundscapes inside the 3D space. The purpose of this paper is to present and analyze all the development stages of a 3D application, ...
  • Use of new technologies at ages 6-18 years in Heraklion: Social impacts.

    T.E.I. of Crete, School of Health and Welfare Services (SEYP), Department of Social Work
    Authors: Vourga, Sotiria; Ntampou, Spiridoula; Pantelia, Eleni; Papachristodoulou, Evanthia
    Thesis advisor: Papadakis, Nikolaos
    Publication Date: 10-11-2013